C++ curiosities: move semantics, sizeof, areaof, and pointy types

This post continues the topic raised in “C++ curiosities: move semantics is not about moving”. Last time we’ve seen how a move operation can be split into 2 steps: “shallow copying” and “destructor disarmament”. This time I’ll show a way of using “areaof” to understand the benefits of move operations on a given type, and […]

Meta: dissecting yet another coder’s blog

In this post I share my blogging experience for those who are considering to start their own programming-related blog or who are just curious about what it takes to maintain a blog. Note that I’m focusing on software development blogs here, for other kinds of blogs my advice could be completely irrelevant. My blog is […]